Figure Drawing

Ralph Larmann

Art Department

University of Evansville

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the Figure Drawing LAB

The Human Skeleton

The skeleton is the armature and the understructure which defines the human body. Leonardo da Vinci realized the importance of the skeleton which he sketched over and over.

The Skeletal Structure: One can use elements from the underlying structure of the body to draw more proportionate figures. The best way to use the skeleton is to first draw the skeleton from different views. Then look for places where the skeleton is evident when drawing the figure.

  • The skull has the same proportions as the head. One can find the eye sockets halfway between the top of the head and the chin.
  • The collar bone (clavicle) protrudes enough that it is easy to see when drawing the figure.
  • The shoulder blades (scapulae) are also easy to discern in the upper half of the back. The shoulder blades are important to activate and add interest to the back which has very subtle variations.
  • The top edge of the pelvic bone (iliac crest) shows up to give an indication of the placement of the legs and lower torso.
  • The knee (patella) and ankle bone (inferior extremity of the tibia) both protrude enough for careful observation.

Follow this link for a good example of a skull drawing from Leonardo da Vinci.

measuring

body proportions

facial proportions

skeleton

muscles

[measuring]

[body proportions]

[facial proportions]

[skeleton]

[muscles]

Questions or comments can be forwarded to Ralph Larmann at the University of Evansville.

[non-Java skeleton page]

This page is provided as an alternative page for those who don't have Java-enhanced browsers or want to speed up download time. The animation above shows the human skeleton from 16 different angles. It will revolve three times, then stop.

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created 6/15/98 by R. M. Larmann
updated 7/2/04

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